RC Branch for Global Mobilization: Cold War Germany is now available!
Posted on August 8th, 2019 08:44 AM EST
Hello!
We have pushed the upcoming Global Mobilization patch addressing numerous issues into the Creator DLC RC branch.
To opt into the RC branch, please follow these instructions:
Content Fixes:
Added: DLC information to all Campaign missions
Added: aiBurstTerminable = true to all Machine Gun type weapons firing modes
Added: burstRangeMax to all Machine Gun type weapons firing modes
Added: ZSU23 and FlakPz1 FCS setup
Added: Additional 500 Rounds AP for ZSU 23-4
Changed: T140639 License plate numbers set through the GM functions can now also be obtained by using the getPlateNumber scripting command
Changed: ZSU23 and FlakPz1 Main weapon split into AP and HE muzzle
Changed: Animation display names adjustment for BMP-1 SP2
Changed: Cleanup of weapon modes
Fixed: Adding missing gm_coutermeasure_expl sound file
Fixed: Duplicate weapon for East German tank crew
Fixed: Maljutka AI max range reduced from 5000m to 3000m
Fixed: Mass of Grenades
Fixed: Popup when switching to passenger seat in some vehicles
Fixed: T140351 Unable to enter the rear compartment of the East German medical truck
If you encounter any issues, please, do not hesitate to report them to our Feedback Tracker[feedback.bistudio.com]
Click here for the source of this article RSS Feed
We have pushed the upcoming Global Mobilization patch addressing numerous issues into the Creator DLC RC branch.
To opt into the RC branch, please follow these instructions:
- Right-click on Arma 3.
- Select Properties.
- Access the BETAS tab.
- Enter the access code (see the box on the right when available).
- Press CHECK CODE.
- Select creatordlcrc - Creator DLC Release Candidate Build
- Let the game update itself to the RC build.
- To ensure a valid build, consider verifying the integrity of the local game cache using Steam client.
Content Fixes:
Added: DLC information to all Campaign missions
Added: aiBurstTerminable = true to all Machine Gun type weapons firing modes
Added: burstRangeMax to all Machine Gun type weapons firing modes
Added: ZSU23 and FlakPz1 FCS setup
Added: Additional 500 Rounds AP for ZSU 23-4
Changed: T140639 License plate numbers set through the GM functions can now also be obtained by using the getPlateNumber scripting command
Changed: ZSU23 and FlakPz1 Main weapon split into AP and HE muzzle
Changed: Animation display names adjustment for BMP-1 SP2
Changed: Cleanup of weapon modes
Fixed: Adding missing gm_coutermeasure_expl sound file
Fixed: Duplicate weapon for East German tank crew
Fixed: Maljutka AI max range reduced from 5000m to 3000m
Fixed: Mass of Grenades
Fixed: Popup when switching to passenger seat in some vehicles
Fixed: T140351 Unable to enter the rear compartment of the East German medical truck
If you encounter any issues, please, do not hesitate to report them to our Feedback Tracker[feedback.bistudio.com]